I needed to create a massive underground structure in my environment,
but the CryEngine ocean is just a flat plane.
- How did I solve this problem?
- Water Volumes
I removed the Ocean first. Then, I created 2 Water volumes, one to cover each side of the centre structure. After creating and matching volume vertices with the terrain, I was able to keep the central area clear of any water.
but the CryEngine ocean is just a flat plane.
![]() |
| Before, with the default CryEngine ocean. Note the middle terrain filled with water. |
![]() |
| After, with Water volumes. The middle terrain no longer filled with water. |
- Water Volumes
I removed the Ocean first. Then, I created 2 Water volumes, one to cover each side of the centre structure. After creating and matching volume vertices with the terrain, I was able to keep the central area clear of any water.
After this, I can use Environment Holes to create some space in the middle terrain for the station.




No comments:
Post a Comment