Monday, August 18, 2014

Sketches and design ideas

Before jumping into CryEngine and starting work on the environment, I thought it best to sketch some design ideas on paper first. It allowed me to pick and choose good ideas, and see how those ideas translated into visual form.


My first idea was to create a space station colony on a deserted island. This island would not be on Earth but a distant planet that overlooked a planet similar to our own. The idea behind this was to create a landform completely ravaged by civilization to the point of destruction. The only moving objects would be the man-made structures.

Once I set upon the idea of creating a desolate landscape with a striking central structure, I decided to design the stru
cture itself. Instead of placing it tall and striking in the sky, it was pushed deep underground, almost invisible to the untrained eye.
Only when standing atop the taller surrounding cliffsides would anyone be able to see this massive creation.

I also designed the topography to incorporate the letter 'H' and number '3' as per specifications. There are three peaks from which to view the station, and the island itself is H-shaped.

Inside the station is an intricate maze of robotics and computer hardware. It seems the station is completely unmanned, and as such, the machines have taken over the island. The contrast between the picturesque nature of the outer areas of the island and the machinery of the station will be interesting to create.



I wonder if it's possible to create this sort of landform in CryEngine.

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